Re: Sunflow Renderer

by sree.arun.kr » Tue Jun 24, 2014 2:47 pm

I know the illum 0 MTL parameter works, since it's taken it into account in SunFlow parametrization
I don't understand SH3D, then why if I change the glowing material color or its reflection is changed then the material property become normal(no glow) with illum 2.? Is there is a way exist to create illum 0 and color change its in SH3D, without manually editing mtl file?.
[:D] By he way, You don't tell me which one will be the future SH3D render engine.! [:-?]
But OBJLoader class doesn't read Ke values because I don't see it in MTL specifications (but maybe they are not up to date)
I usually runs with 3dsMax. 3dsMax is using guruware Wavefront OBJ Exporter v0.9(Not Alias wavefront).
Here you can see its property.[1] and [2] (not official I think [:(|)] ).
[~o)] 4K discussion [:-"]