Re: Fill holes in the 3D model using Blender
by Puybaret » Sun Aug 10, 2014 7:59 pm
That must be some normals that are incorrectly oriented. Do you see the holes filled on the opposite side when you turn superman?
If it's such an issue, you should either invert the normals in Blender, or import twice the model at the same location requesting at the second step of the wizard to reverse the normals.