Re: Fill holes in the 3D model using Blender

by sree.arun.kr » Tue Aug 12, 2014 6:53 pm

Some times inverted normals are rendering in High quality(Q4) mode.Try it in high quality rendering.
Or find a file format converting application that some applications ignore file nirmals while converting.Use it as an intermediate between blender and sweethome 3d. [:-$]