Re: Import textures, but not saved in catalogue
by okh » Thu Nov 06, 2014 10:07 am
Related to this - scale and rotation of textures:
If I understand this correctly, there is no way of making a texture contained in a library scalable from the SH3D? That is, you can now change the rotation, but not the scale?
The reason why I am asking, is that I used to keep vertical and horizontal copies of textures, and then one day that was no longer needed... [:)] - Now I hesitate to include tiles and wooden panels in a library, because I sometimes need them scaled differently. Not a big deal, it is just I get so confused with all my user textures...
I guess the
DefaultTexturesCatalog.PropertyKey.html is the full list of PluginTexturesCatalog.properties (just for future reference)?
ok