Re: SH3D portable - Videos are created but storing results in 0 byte files
by Puybaret » Thu May 14, 2015 7:49 pm
It's quite strange because if the work folder couldn't be created, I think that the video creation process would abort much earlier.
Maybe, try to set the
com.eteks.sweethome3d.applicationFolders Java system property equal to a folder where you're sure you can write, for example by writing:
Code: Select all
-Dcom.eteks.sweethome3d.applicationFolders=C:\Windows\Temp
in a text file named
SweetHome3D.l4j.ini and saved in the same directory as SweetHome3D executable files.