Re: Sweet Home 3D 5.1

by enkonyito » Sun Sep 20, 2015 6:06 pm

When you use the Add ceiling lights option, sometimes they can be placed in a wall (L-shaped room for example) letting appear the dark shape of the light (a bit like a mask).
With the formula of polygon center , this bug can be avoided.
It is certainly possible to include this calculation directly into the PhotoRenderer class where ceiling lights are created.