Re: Tri-Level House

by HawkDawg » Sat Nov 07, 2015 12:32 pm

OK! I did some testing. First, the settings.

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Here's a shot of the virtual visit. Note in the windows on either side of the sliding door the horizon where the sky meets the ground.

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Here's the first render with the lights in place.

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and with the two track lights and the ceiling fan light closest to the wall hidden.

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I then changed from the Big sun to the Very cloudy sky texture, thinking it might be the Big sun texture.

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It looks like, for some reason, the ground is showing night but the sky isn't.