Re: Has the renderingprosess been altered i 5.2?

by mazoola » Fri Feb 26, 2016 12:14 pm

You've probably already done this, but if not, make sure your camera (depth-of-field) and Virtual Visitor (angle of vision) settings are at the default. I've not poked around to see what defaults Emmanuel uses in rendering the 3D view window, but I'd assume a mismatch between them and the ones used to create the final 'photo' render might cause the apparent anomaly you demonstrate.