I have run into a small problem making videos with the "
same rendering as in the 3D view"-setting. What I see in the preview window does not match the video output.
This is my terrain as viewed in the preview window( screenshot):
And this it is how it appears when making a video or creating a photo using the "
same rendering as in the 3D view"-setting.
Rendering with photo-quality though, always gives the same result as viewed in the preview-window.
Is this maybe an OpenGL-issue, and is there any way to get around this?
cec