Re: Heights and elevations
The 'Keep Proportions' check box only applies when making changes to to one of the dimensions in the 'Modify furniture' window.While on the subject of doors and windows though, what does the 'keep proportions' checkbox do? Doesn't seem to make any difference and is unset when I check again. I thought it meant maintain the same ratios, but I tried it with the cylinder and could still drag the circle into an ellipse so looks like I'm not right about that.
Find a different door model with a threshold built in. [;)]What should one do about a threshold for a door? They don't seem to include one, but external doors really need one. Is there some standard way to add one that I'm missing?
In the 'Modify furniture' window, check the box that says 'Mirror shape'.Another problem I'm having with doors is the side on which they are hung. They flip between opening in or opening out, but always also hinge on that side. I want a door that opens in, but is hung on the outer edge of the wall. Is this something that can be set, or do I need to choose a different door object?
I'm not 100% sure what you're getting at, but it sounds like what you want to do would require modifying the model in a 3D modelling program, or - as you say - find another window.Also I'm using a window object that has large sill projections that protrude a long way out of the walls if I allow the object to snap-to the wall. Is this adjustable without manually reducing the depth of the window to less than that of the wall, or again, should I just find a different window object?