Re: Editing a group of vertices
by skunk » Wed Sep 13, 2017 8:30 pm
Hi philjord!
Having the room follow wall edits is only one example of what general vertex-based editing would allow. I'm only focusing on that because it's a pain point many users are familiar with. (I'd hope this can go into base functionality, because of the generality---doing this as a plug-in would be akin to making copy-and-paste a plug-in.)
Consistency checking would be out of scope for this work :-] This is purely about being able to manipulate object vertices in a way that's not possible now. Someone else will have to add the safety railings...
Auto-fit rooms are a thought, but they would require more cross-linking between objects. Emmanuel said that this makes consistency checks and undo/redo harder, so I can at least see why he hasn't gone that route.