Re: Export to HTML5 plug-in

by Puybaret » Tue Nov 28, 2017 12:47 pm

I'm not the author of the Blender import script, but when you know that the 3D model of a piece of furniture is stored in its [font=courier new]model[/font] attribute, it shouldn't be difficult to find the place in the script where the path of a model is used and adapt its urlencoded notation to the one required by Blender. Then don't forge to contribute your fix in the https://github.com/lcgamboa/sh3dtoblender project [:)]