Re: How to create wall & floor tiles with different grout thickness
by okh » Mon Jan 22, 2018 10:37 pm
Put a test tile in
SF 346. You need a very simple file with border, scaled to 300×300. But to get it right, you need may to edit, create a larger tile pattern with some sort of graphics editor to get what you want. One approach, step by step, is the link to the manual I posted earlier:
How to create personalized textures for Sweet Home 3D (PDF) by Ouais, translated by Hansmex. Not my preferred way, but it is a good start to get what you want. Check the other examples in
SF 346 to see how it can work. ok
tile_test.sh3d