Re: Tin Can Alley
Well, it is for me, anyway. Thanks for these tests. Seems my theories on size and rendering times were not too far off. Long distance: little difference: close-up, longer renders vs quality loss. So for renders with bottles at a distance, it really is quite amazing how small models can be used. The octagon Perrier still baffles me, proves how useful smoothing in the .obj file can be...main purpose of reducing the size of a model from 6.240kb to 36kb, is to improve the overall performance of SH3D. How much will we gain, compared to what we loose?
It looks good and renders beautifully. Even so, being a silly man with a dash of vanity, how could I possibly resist a challenge? Goal, shrink with little or no loss in quality.a model that would look good on close-ups. So it ended up weighing 9.843 kb. ..feel free to download it and use it - improve it - reduce it ...
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8406919 100% original_Tignanello-2012_Stolichnaya_bottle6_3.png
967149 11,5% lossless_optimize_Tignanello-2012_Stolichnaya_bottle6_3.png
118037 1,4% colour_reduced_Tignanello-2012_Stolichnaya_bottle6_3.png
Yes, that is what amazes me as well. Your renderings and tests are very valuable in analyzing the model making process. Where to go for high detail, and where it makes very little difference. Thanks to your input, I am really learning a lot about strategy when making models. Materials will still be a hit and miss, but I think I am beginning to understand which compromises to make for different models...surprisingly small difference in the visual appearance between the big and the small bottle – at least there's not a 99.5 % difference
Nope, not tried that, for obvious reasons, but that would most certainly qualify for an upgrade. Luggage issue familiar, except that on holiday my suitcase magically fills with women's items that I did not put there. So much for travelling light...pregnant in seat 23B...