@Puybaret
I have a feeling I should never have brought this up, since the adjustments you made went totally in the wrong direction (for me).
Anyway, up until recently I have been able to use 5.3 for constructing and rendering bigger sceneries.
But if I want to take advantage of the new features introduced in later versions ( texture handling, rotation, lighting etc.), I can not use V5.3.
A preview in v5.3 can look like this:
In v5.7, however, a preview will look like this:
which makes it somewhat challenging to compose a nice picture, having to more or less guess what my composition will look like.
Of course I can still use 5.3 it to compose my pictures, and then copy the coordinates of the virtual visitor manually from 5.3 to 5.7,
and render it with the correct texturing:
But it's a time consuming process going back and forth, opening heavy project files.
As you are pointing out: this has no interest for "
the public primarily targeted by Sweet Home 3D".
Exactly; so I'm just wondering:
Do you think the public primarily targeted by Sweet Home 3D would notice any difference if you were to change the frustrum back to what it was in v 5.3?
Cec