Re: SH3D on Windows 10 on ARM works using DirectX
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-Dj3d.rend=d3d
-Dsun.java2d.d3d=true
-Dsun.java2d.noddraw=false
-Dsun.java2d.ddoffscreen=true
-Dsun.java2d.ddscale=trueAs it's possible to test ARM64 architecture in Inno Setup, it should be even possible to change the installer in such a way that when running under ARM64, it will install by default Sweet Home 3D in 32 bit with Java 3D 1.5.2 and [font=courier new]j3d.rend[/font] property set to [font=courier new]d3d[/font].Would you be OK with the OS compatibility layer automatically adding the needed installer arguments and INI entry on ARM64?
Do you mean you tried to add the following properties:I still haven't figured out how to get High DPI support working right using the INI file. The INI entries suggested in the FAQ have no effect
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-Dcom.eteks.sweethome3d.resolutionScale=2.5
-Dswing.defaultlaf=javax.swing.plaf.metal.MetalLookAndFeel
-Dswing.plaf.metal.controlFont=Dialog-11
-Dswing.plaf.metal.userFont=SansSerif-11
-Dswing.plaf.metal.systemFont=SansSerif-11