Re: Showcase your glassblocks
I have the same idea, the SH3D sunlight is too weak. Is there a way to disable it, without the need to set a time after midnight for example?The textures for the wall and floor are marbles. There are some inside the texture library but you can always import your own marble textures found on the web,
I put a light panel created by Enko Nyito outside behind the glass blocks. Of course I resized the light panel to cover the entire glass blocks. Pewrsonally I find the sunlight of SH3D is too weak.
I also set the shininessShader in the photo rendering properties from default to glossy.