Re: Light & textures - rendering examples of this and that.
And you make it work nicely for your renderings. But for me it would only be confusing if I could shift the sun at random, so I am happy it is 'complicated' to 'cheat'...more complicated in SH3D, I try to use the sunlight the same way, so I often shift the date and time to change the colour and height of the sunlight...