Re: Light & textures - rendering examples of this and that.
by Ceciliabr » Fri Sep 14, 2018 6:36 pm
@okh
Anyone coming across this thread and reading about the sky texture alignment, should also know that SH3D 6 (beta 7) introduces X offset for the sky texture so it can be rotated.
Your contributions here are boosting the value of this thread.
Thank you!