Re: Sweet Home 3D 6.0
Yes.Cecilia's Horizontal_Scale.sh3d test and other sky textures showing angles that she designed show a zero angle at South rather at North. Cecilia, even if it's not so important, is there any reason for that?
Cool!But note that from version 6.0, you can spread a 360° texture along two walls attached to each other with an arc extent of 180°, by setting an X offset of 50% on the texture of one of the two walls (see example attached to this post).
But 0.1 is not far from zeromeaning that the width of the texture applied on a curved wall is correct only for walls with a thickness equal to 0 (something that can't happen)