Re: Textures stacking when it should be wrapping

by okh » Tue Sep 18, 2018 10:29 pm

..added the texture in Sweet Home 3D...
Then the model had no texture mapping, hence the irregular result. Not familiar with autocad, but it should have the ability to export texture co-ordinates. So if you try to add (and align/adjust if need be) in autocad (or AoI), that result should also transfer well to SH3D. ok