Re: Sweet Home 3D 6.0

by Puybaret » Sun Oct 14, 2018 2:57 pm

Thank you all for your feedback.
It’s possible that the GPU has more work in this version because of the lighter management of the frustum front and back distances, but this should also lead to more fluid moves in the 3D view.

Mike, your own 3D models can’t be deformed without modification. Please read this post for more information.