Re: massive color-difference
by hal9000 » Sun Oct 21, 2018 4:04 pm
I noticed that the table and chairs, which are textured, are more similar between the two render modes.
More as a test or possible workaround (if it works) than a definitive solution, could you make a little bitmap containing only the plain color that you want to use and then use it as a texture for the material? I wonder if it will be processed the same way... [:-?]