Hi,
I'm trying to import models from 3D Max into SH3D (ver. 1.8) by exporting the models to obj and mtl files. I then put the obj, mtl and jpg texture files into a single zip archive and try to import this into SH3D.
SH3D imports the object but without textures. I get a white "clay" object.
Can anyone point me to a step-by-step tutorial? Or is it obvious from this short description what I am doing wrong?
Any help will be greatly appreciated!
Regards,
Andre