How to find the vertices of a 3D shape?

by enkonyito » Tue Oct 30, 2018 10:15 pm

Hi,

I want to automatically find the vertices (coordinates and indices) of a 3D shape.

I am currently studying methods related to [font=courier new]exportNode[/font] of PhotoRenderer.java or [font=courier new]writeNode[/font] of OBJWriter.java.
Is it a good starting point even if it is not easy to know what to keep or not?

The goal is to be able to use this information for TriangleMeshLight light sources.

Enko