Re: Draw (offset) Wall from Existing Wall?

by okh » Wed Nov 14, 2018 8:57 am

Everyone will have their own way of working, but to get a wall at an accurate offset, I would for instance: select first wall, Ctrl+Shift Move that wall, double-click wall and enter (offset) position manually. However, there are several SH3D interface tools that might be of help. But I guess there are all sorts of ways of doing this. I sometimes create a fake level under my drawing level with walls that can serve as 'anchor' points as a wall/room on a higher level will snap to co-ordinates on lower-level walls. The fake level can be hidden (Ctrl+Shift+H) when not in use, and eventually deleted.
ok