Re: Photo rendering test

by enkonyito » Thu Apr 11, 2019 5:10 am

I prefer the second one:
- it's made with standard settings
- it's slightly lighter, looks a bit better.

Great work, Enko! Thanks!
Thanks Hans!


I think Cecilia used interior light panels to simulate ambient lighting. The diffedBounces=0 parameter allows you to have more depth (from the lightest to the darkest).

So I did a quick test with this new beta version without using the interior panels or the external brightness.

Settings:
- anti-aliasing min/max: 1/2
- global illumination: default
- caustics photons: 0
- shininess shader: glossy
- filter: blackman-harris
- sampler algorithm: bucket

diffusedBounces: 0
Image

diffusedBounces: 1
Image

Enko