Re: brick tunnel like old catacombs, sewer tunnels.. possible?
by pixelflub » Wed May 01, 2019 10:38 pm
Thread necromancy!
Gave it a shot, imported a hollow cylinder 90° turned so it is lying down, but when I apply a texture it's all like a blur, no matter hopw I scale it. The "tunnel" is 20 meters long and 5m wide so I guess I'm beyond sh3d's limits of doing these things.