Transparency on objects strange
by CarlosManuel64 » Tue Apr 07, 2020 7:48 pm
Hi,
I'm new to SH3D so this question may be a silly one.
I want to apply an image with transparency to a round object and I get a bizarre effect.
I've created a wall with 30x42x1 cm (the proportions of the *png image).
Exported it as an *obj
Then I import it and apply the texture.
I get a strange result, like if the image is distorted.
And with the limits appearing.
What am I doing wrong?
How to solve this, please?
What I want is to simulate a sculpture on top of a furniture in a entrance hall.
I do not know how to modelate the entire 3d model of the sculpture and for me this slightly round is good enough.
Best regards