Crash when modyfying model textures
by maniac_2k » Sat May 30, 2020 11:21 am
Hi there,
For a few weeks, I have encountered a problem when editing textures of imported models.
Steps to reproduce:
1. Import faulty model
2. Modify funriture -> Color and texture -> Modify
3. Select the faulty texture
4. CRASH!
Versions used:
SH3D 6.2
SH3D 6.3
An example model:
https://1drv.ms/u/s!AhdWjjmcvK-VnMFxKcM ... Q?e=dXUL1R
An example sh3d file including that model:
https://1drv.ms/u/s!AhdWjjmcvK-VnMFwjfw ... Q?e=wmLUWK
The faulty texture is: edge_color000255
I found this happening with models imported from Sketchup's 3D Warehouse. Lately, they include edges in their models and SH3D seems to have problems displaying those.
I have not found any possibility to share a log or stacktrace yet. So if anyone intructs me how to do that, I'll gladly share it here.
This is getting quite annoying, so any help and hints are appreciated.
Cheers,
Robert