Re: How to make the color and shape look the same
by Puybaret » Wed Jun 10, 2020 7:06 pm
If you don’t want that the lights of the scene alters the color of an object, you could use a 3D model at OBJ format with an associated MTL file containing materials with an [font=courier new]illum 0[/font] setting. See
this thread for some examples (even if that thread is about how to make glowing lights with ray tracing renderers).