Re: Random triangles in ceiling - error in rendering

by Puybaret » Sat Oct 24, 2020 5:44 pm

I think that the ceiling should be rendered based on the height of the walls surrounding it, and nothing else.
Be sure to move or remove the corners close to the taller walls. Another solution would be to unselect the Display ceiling option in the modification dialog box of the room where it happens, then manage the ceiling an other way with boxes or an upper level.