Re: More on (no) illumination: The Twilight Zone

by Puybaret » Wed Jan 27, 2010 7:16 am

That bug was really simple to fix! [;)]
Just one number replaced by a bigger one.

From the size of your Pantheon, you could have also centered the plan at the point (0,0) to enlighten all the walls in version 2.2, because illumination is active in a sphere with a radius of 100 m centered at (0,0,0).