Re: 3D Custom Models - Using Other's Parts?
by snmavronis » Fri Jan 29, 2021 1:45 pm
Thanks for the Trimble breakdown. The aggregate part probably means redistributing a "collection" of their models to another hosting site. I did read where you can modify geometry and adapt. I guess the tricky part would be if you uploaded your models to 3D Warehouse and then you are regarded as a Developer and if you "misbehave" and put them legally at risk.
I like that furniture tapered leg though. When I lower its height it's off by around 1/16" higher than the 4 1/4" the cabinet sits off the ground. No biggie since you'll never see that. I could just make a simple 4 sided leg using the Generate 3D Shape tool and forget about it. I used to dabble in Blender back in 2008 where I made this Photon lasertag "bunker" when I was doing scale modeling but the keyboard commands were maddening. I got good results but the process was tedious. I downloaded SketchUp 2017, not sure if that's any easier.

(Image hosted from my Microsoft OneDrive - Imgur seems to be down at the moment.)
Thanks for the hollow chimney if I use it. I really think it would be of value for SH3D to have tapered object tool for cylindrical shapes and rectangles/polygons.