Re: Compiling Textures Library Editor
by Puybaret » Fri Feb 05, 2021 9:23 pm
In build.xml of Textures Library Editor, you should add the line:
Code: Select all
<pathelement location="../SweetHome3D/libtest/javaAwtDesktop.jar"/>
under the line:
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<pathelement location="../SweetHome3D/libtest/jnlp.jar"/>
or build the project with Sweet Home 3D 6.1 source code as suggested in
README.TXT.