Re: Add existing conditions topography and morph to grading map?

by granitehead » Mon Feb 08, 2021 11:00 am

Denis... thank you!! You got me thinking about this from a different direction. You're right... the "polyline" tool that seems to work is "Create Walls". Just did a quick test: Create multiple levels each at increasing one foot elevation increments, each with one "room" with 1' high walls and very thin flors/ceilings/walls. Seems to do the trick!