Re: SH3D on Raspberry pi 4 - problems with GUI
by tuanh425 » Tue Aug 17, 2021 5:42 pm
Hi all
I created an account just to share with you my findings.
I think the OpenGL driver of the Raspberry Pi 4 is not playing well with SweetHome3D. I find that by modifying these lines in "/usr/share/sweethome3d/sweethome3d.sh":
Code: Select all
-Dcom.eteks.sweethome3d.j3d.checkOffScreenSupport=false" #\
# -Dsun.java2d.opengl=true"
The black boxes problem is gone. But I think it will use CPU to render so it's pretty slow, but is still tolerable to me [:)] .