Re: Add another 3D model to an existing 3D model?
by enkonyito » Tue Sep 28, 2021 5:06 am
For the first version of the plugin, I used this location for the [font=courier new]lightSource.obj[/font] file.
Code: Select all
final Content sourceContent = new ResourceURLContent (DefaultFurnitureCatalog.class, "resources/lightSource.obj");
Taking inspiration from your
ShapeGenerator plug-in, I get these results.
ViewLightSources_firstOpening.jpg
ViewLightSources_secondOpening.jpg
We see that when using the plug-in for the first time, a white box serves as a 3D model of the sources while for other uses the correct model is displayed in the 3D preview.
I can publish this version so that you can suggest some improvements.