Re: stretched wall textures

by Dingenskirchen » Wed Mar 17, 2010 4:36 pm

@hansmex: Thanks for the tip.

So here we are:

1. All wall surfaces in this image have been exported to .OBJ format and then re-imported to SH3D. correct texture

2. The bottom part of this wall is the original SH3D model, the top part (above the window) is .OBJ re-import. The original wall shows a
stretched texture.