Re: stretched wall textures
by Dingenskirchen » Wed Mar 17, 2010 4:36 pm
@hansmex: Thanks for the tip.
So here we are:
1. All wall surfaces in this image have been exported to .OBJ format and then re-imported to SH3D.
correct texture
2. The bottom part of this wall is the original SH3D model, the top part (above the window) is .OBJ re-import. The original wall shows a
stretched texture.