Re: Add "o" to OBJWriter output

by Daniels118 » Fri Jun 17, 2022 2:07 pm

the current situation where even a simple section of wall results in 6 seperate objects in blender.
For real? Which version of SH3D are you using?
I'm using 6.6a and I get no "o" lines in the exported object, so the whole home is seen as a single object when importing into blender. Am I missing something?