Re: ScratchHome2 - need some help

by Daniels118 » Wed Aug 03, 2022 9:13 pm

I haven't tested it yet, however I think the problem is due to the ScratchListener.runnable field initialized with true. This causes the camera position listener to try to open a huge number of connections which fails since the server isn't running, and I suspect there is a connect timeout which slows down the program.