Re: Rotating objects on the X and Z axis

by alied » Fri Apr 09, 2010 10:47 pm

I know it's not very user-friendly, but is a solution (and a rule-follower solution) with what we got in this moment.
BTW, how are you doing with the UI to create sh3f files? I don't want to create expectations, but I might come with something in a near future.