Re: SweetHome3DJS model not saved in sh3d file

by Puybaret » Mon Oct 31, 2022 3:36 pm

I have a problem where the online version does not store models chosen correctly.
The Online version stores models and textures differently and the sh3d file that it handles can be opened with the desktop version if your server 18.135.111.130:8080 can be reached.
If you want to include in the sh3d file all the models it uses, just override [font=courier new]createHomeOutputStream[/font] in a subclass of HomeServerRecorder to return a [font=courier new]DefaultHomeOutputStream[/font] instance which will write also models and textures, for example:

Code: Select all

new DefaultHomeOutputStream(new BufferedOutputStream(new FileOutputStream(homeFile)),
  compressionLevel, ContentRecording.INCLUDE_ALL_CONTENT, false, new HomeXMLExporter());
Then instantiate this new class in writeHomeEdits.jsp instead of [font=courier new]HomeServerRecorder[/font] class.

But keep in mind that this will create more traffic between the server and JS client, and the sh3d files stored on the server will take much more room. I would rather recommend to create an export function that will read a sh3d file stored on the server and return the content of a full sh3d file.