Re: Multi-photo rendering with different lights
by enkonyito » Sat Jan 14, 2023 5:24 pm
Hi Roger,
Can you indicate
here what you are having trouble with?
If you have the right to share the lights you use, you can attach a file containing them.
First information, the
AutomateLightsRendering plug-in takes into account any object containing light sources whether they are integrated into the object or added manually.
On the other hand, the plug-in has not yet been updated to be compatible with the new version of Sweet Home 3D allowing to manage lights using the [font=courier new]lightSourceMaterialName#[/font] property.
Second information, it seems that you are having the same
problem cited by Mike Lee who uses the MacOS App Store version.
Not having a Mac, I could not test the problem and therefore try to solve it. Maybe Emmanuel Puybaret would have a solution.