Re: Sweet Home 3D 7.0

by YGYL » Thu Feb 23, 2023 7:28 am

The lightSourceMaterialName# property was added to PluginFurnitureCatalog.properties of SH3F furniture libraries to define the material(s) of shapes which should be used in a 3D model as light sources at the two best quality rendering levels, for example to define a light panel or a ceiling mini spot with a thin light surface.
Can you add a function to specify the brightness of this light-emitting material (recommended brightness). It can also be turned on or off by default. Avoid a light fixture made with this method, too bright or rendering too slow (crystal lights can be turned off directly)