Re: importing models from CAD
If you mean window information used to draw their arcs in the 2D plan, this additional information is stored in the properties file that describe each object in the catalog. See here for the list of available properties and download SH3F files for real world examples.How do you use .obj format to get parameterized windows for instance?
I wouldn't call that an extent but a special usage in shape names that helped me to define mirrors from sweethome3d_window_mirror prefix and transparent panes from sweethome3d_window_pane prefix. Transparency can also be defined in MTL files, but MTL files weren't supported in the first version of Sweet Home 3D.I saw a special code name for glass embedded in a .obj file. Is that the extent of special changes to .obj format?
Sweet Home 3D uses standard OBJ + MTL files (everything in OBJ format isn't probably supported, but what is supported is enough).Is there more added to the .obj text file that helps you stretch a window, shelf, counter, etc?
No but it's not complicated.Is there a tutorial for window/door creation?
You can export the 3D view to OBJ format to reuse your design in Blender.Is there a way to reuse such models with Blender? Other 3D editors?
I use Art of Illusion or Blender.What do you usually use to create furniture models?
I have no idea, I don't know what is the goal of your use of CAD.Are any of the usual ones in BREP form good for CAD?
Probably 3D Studio Max, but some other tools are able to export at 3DS format.What is used to make all those .3ds models listed at http://archive3d.net/ ?