Re: Problem with imported object normals
by sjb007 » Sun Jul 09, 2023 1:20 am
Looking quickly in Blender one thing I notice is that the facing sides of each pair of books are at the exact same y coordinate. This is probably the source of the weird rendering in SH3D. SH3D is using OpenGL, and overdrawing of exactly aligned faces can can cause weird artefacting in SH3D. Try separating them by a tiny amount.