Re: Exterior modelling

by Puybaret » Mon May 10, 2010 6:25 pm

firstly does anyone have an asphalt texture? (I am presnetly using a dark grey colour, but it all looks to 'uniform' in the rendered picture.
Look here
Secondly, is there a way to increse the ambient light level / intesity for rendering external views?
If you use a texture for the sky, try to use a brighter one. Blender for Architecture web site proposes some nice ones.