Re: Light refraction and mirror effect rendering.
by Walter125 » Tue Oct 03, 2023 5:56 pm
Thanks for advices.
I have finally got it working.
It seems the problem was that my flat cover had only 2 faces, the front and the back.
So I have created the same room at a higher level, because a higher level room have a configurable thickness. I set the thickness to 0.1 cm. And exported the room to an .obj file.
It worked. The greenhouse seems to be rendered correctly.
But I divided it into 4 parts, in order I can build greenhouses of different lenght: 2 parts for the metal skeleton, and 2 parts for the plastic cover.