Re: Mapping Floor Plan Coordinates to Render/3DView Coordiantes
by shmuelzon » Sat Jan 13, 2024 8:00 pm
If I'm not mistaken, that code is only the transformation part, i.e., move the target object to the coordinate system of the camera, but the projection itself is done as a part of the renderer's internal code as SH3D provides the lens type, FOV, aspect ratio, etc.
I didn't see the perspective projection part in both renderers but maybe I missed it...